Robot Wars: Arenas Of Destruction is a 2001 action game created by BBC Multimedia and released for. the information relative to the arena and a description of the.
Robot Wars: Arenas of Destruction Patches Downloads.
. Robot Wars: Arenas of Destruction. It has a skylight which brakes or you could just push a robot of the side. The scrapyard arena is. Amazon Inspire Free.
Robot Wars: Arenas of Destruction Free. Here are some strategies for winning robot battles in the arena. PC. Robot Wars - Arenas Of Destruction. This is the first in the series of the 3 games, Robot Wars: Arenas of Destruction, Robot Wars: Advanced Destruction, and. The TV Studio is the primary arena in Robot Wars: Arenas of Destruction. Robot Wars Arena/Arenas of Destruction < Robot. Wikia is a free-to-use site that. Buy Robot Wars: Arenas of Destruction. The Robot Wars arena is reminiscent of the TV programme. Book Depository Books With Free Delivery Worldwide.
Robot Wars Arena/Arenas of Destruction - Robot Wars Wiki. Firestorm 2 and Behemoth in the Robot Wars Arena."Set in a TV Studio in London, this arena is where the House Robots have proved themselves to be a formidable force, and where many a robot have fought bravely. Not many have returned in one piece.."— In- game Description. The TV Studio is the primary arena in Robot Wars: Arenas of Destruction. It is a replica of the Series 4 version of the Robot Wars Arena.
It is unlocked at the start of the game. The arena was said to be located in London, England in the game- however, the Series 4 version of the arena was situated near St Albans, in Hertfordshire. Appearance and Hazards. Edit. The arena features almost all of the hazards of the real life version, including side spikes and flame jets on the wall and floor.
Each house robot occupies a CPZ, except for Dead Metal, who only appears in the later arenas. The Floor Flipper will fire on still- active robots if they linger over it for too long- here, it is powerful enough to throw lighter robots out of the arena. The Pit of Oblivion automatically opens after a minute and 4. Even including House Robots, which can be immobilised this way during regular battles) that falls into it. The arena walls are low enough so that a win via flipping an opponent out of the arena is possible with a powerful flipper or rammer. However, a robot cannot be flipped out of the left side of the arena, as the protective cage separating the audience is directly connected to this section of the arena wall for unknown reasons.
There are several mesh- covered lights on the arena floor that could hamper a ground- scraping wedge in real life, however they are just textures in the game, and do not affect any robot that drives over them. In accordance with the real life Robot Wars rules, heat- based weapons, including Flamethrowers and Torch Cutters, are banned from all tournaments held in this arena. Tournaments. Edit. The Robot Wars Arena has the following three tournaments. Robot Wars Championship.
Edit. The Championship Trophy is a sharp looking beast, watch your fingers. Type: Knockout. Competitors: 2. Prize Money: 2. 00. Weight criteria: Lightweight- Heavyweight. Price criteria: Unlimited.
Weapon criteria: Robot Wars. The Assault Trophy comes in handy in a difficult situation. Type: Knockout. Competitors: 1. Prize Money: 1. 00.
Weight criteria: Lightweight- Heavyweight. Price criteria: Unlimited. Weapon criteria: Robot Wars. World Championship. Edit. The World Championship Trophy is even sharper than the normal one, be careful! Type: Knockout. Entry Fee: 2.
Prize Money: 1. 00,0. Weight criteria: Lightweight- Super- heavyweight. Price criteria: Unlimited.
Weapon criteria: Robot Wars. Unlockables: Mount Kilimanjaro.
There are invisible "gaps" in several places where the arena wall meets the floor. If a low wedge like Firestorm touches one, it may instantly be deemed out of the arena. For some reason, whenever a robot falls into the Pit, they stay suspended above where the bottom of the pit actually is, appearing to float in mid- air. When a robot is flipped over the arena wall, it will sometimes not land on the floor on the other side, and will either be able to drive along the wall, or get pushed back into the arena by an invisible barrier. This happens less often with the wall separating the arena from the driver booths and announcer podium, which ironically has the least amount of space for flipping another robot out in real life.